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A community for the dragon language of The Elder Scrolls V: Skyrim

Thuum.org

A community for the dragon language of The Elder Scrolls V: Skyrim

[M][ND] Pursue of the Daedra

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Yol sil
September 24, 2015

News runs faster the wind. All over the Empire daedric cults are attacking cities, burning aedric temples and killing those wo believe in The Eight or anyone.

Each Daedric god is weak, but Jygallag, that returned after the death of Alduin is seeking for the weapon that can kill Anu and Padomay. Sovngarde is being erradicated by the Void. Now the Empire is divided and Daedra and Aedra, despite their folowers, have joined forces against Jygallag. Secunda falls into High Rock. Blackmarsh is now in a war of domination against all of the Empire. Everything is chaotic.

The cause, the way to find it, and the way to kill it will lead legends greater than Nerevarine to kill Jygallag and stop Void, madness and violence that is devouring Nirn and another planets.

"Be cautious when fighting a beast, unless you became one."

Save Anu and all that he created, or dye trying.

by Yol sil
September 24, 2015

News runs faster the wind. All over the Empire daedric cults are attacking cities, burning aedric temples and killing those wo believe in The Eight or anyone.

Each Daedric god is weak, but Jygallag, that returned after the death of Alduin is seeking for the weapon that can kill Anu and Padomay. Sovngarde is being erradicated by the Void. Now the Empire is divided and Daedra and Aedra, despite their folowers, have joined forces against Jygallag. Secunda falls into High Rock. Blackmarsh is now in a war of domination against all of the Empire. Everything is chaotic.

The cause, the way to find it, and the way to kill it will lead legends greater than Nerevarine to kill Jygallag and stop Void, madness and violence that is devouring Nirn and another planets.

"Be cautious when fighting a beast, unless you became one."

Save Anu and all that he created, or dye trying.


Yol sil
September 24, 2015

Rules of the RP:

1. Parkour is allowed.

2. The poster never can control what phenomenon will unite the users in the thread.

3. If you want to walk, then walk. But the distances between places will be greater than the TES games.

4. Unless you use an ability, an racial ability (only if your race does not exist in the original TES lore) or a magic, or even if you use the 'Become Ethereal' shout, it is completely unauthorized to survive major altitudes.

5. Dont control the fate of other users in negative aspects.

6. During long travels we'll have to camp.

7. It's forbidden the folowing skyrim's logics:

.Horses that defies the law of physics etc;

.Godmodding like: no damage, impossible moves of martial arts etc.

8. Your character can suffer of bipolarity, 'grown up effect' etc.

9. You can heal another user by any form.

10. Depending on the character hygienic's aspect is proportional with chance of getting diseases.

11.Running away from enemies is an option.

12. Breaking doors by force instead of lockpicking them for further acess is an option.

13. Cold, heat, and tiring will be related to yours armor's weight, her material and the intensity-time of your actions (alognside the weapon).

14. Dont change dramaticaly the enviroment or enviroment state.

15. Resources are limited.

16. You can gain new abbilities during the thread.

17. Wounds not treated will infect the user's character with bactherias or virus.

18. If there's an natural disaster on the thread happening, dont stop it.

19. Realism and logic must be obeyed.

20. There is many ways to achieve objects.

21. Finally, enjoy.

by Yol sil
September 24, 2015

Rules of the RP:

1. Parkour is allowed.

2. The poster never can control what phenomenon will unite the users in the thread.

3. If you want to walk, then walk. But the distances between places will be greater than the TES games.

4. Unless you use an ability, an racial ability (only if your race does not exist in the original TES lore) or a magic, or even if you use the 'Become Ethereal' shout, it is completely unauthorized to survive major altitudes.

5. Dont control the fate of other users in negative aspects.

6. During long travels we'll have to camp.

7. It's forbidden the folowing skyrim's logics:

.Horses that defies the law of physics etc;

.Godmodding like: no damage, impossible moves of martial arts etc.

8. Your character can suffer of bipolarity, 'grown up effect' etc.

9. You can heal another user by any form.

10. Depending on the character hygienic's aspect is proportional with chance of getting diseases.

11.Running away from enemies is an option.

12. Breaking doors by force instead of lockpicking them for further acess is an option.

13. Cold, heat, and tiring will be related to yours armor's weight, her material and the intensity-time of your actions (alognside the weapon).

14. Dont change dramaticaly the enviroment or enviroment state.

15. Resources are limited.

16. You can gain new abbilities during the thread.

17. Wounds not treated will infect the user's character with bactherias or virus.

18. If there's an natural disaster on the thread happening, dont stop it.

19. Realism and logic must be obeyed.

20. There is many ways to achieve objects.

21. Finally, enjoy.


Do Rak
September 24, 2015

Name: dar'kesh

Species: Suthey-raht khajiit (normal kind in skyrim)

Gender: Male

Amor: light, skin tight dark brotherhood-like stuff (I'm not in the dark brotherhood, my armor is kind of like it)

Weapon: Likes to use martial art and claws, when in doubt, arrow it out. (sometimes uses bow and arrows)

History: He grew up in whiterun with a group of roofrunners (parkour people on rooves) and made a living as a preformer, he explores Skyrim to find new and cool stuff.

Misc: Great at agility (not a lot better than him), kinda weak, fast runner...

by Do Rak
September 24, 2015

Name: dar'kesh

Species: Suthey-raht khajiit (normal kind in skyrim)

Gender: Male

Amor: light, skin tight dark brotherhood-like stuff (I'm not in the dark brotherhood, my armor is kind of like it)

Weapon: Likes to use martial art and claws, when in doubt, arrow it out. (sometimes uses bow and arrows)

History: He grew up in whiterun with a group of roofrunners (parkour people on rooves) and made a living as a preformer, he explores Skyrim to find new and cool stuff.

Misc: Great at agility (not a lot better than him), kinda weak, fast runner...


YolGoraagKaazah
September 24, 2015

Name: Makor

Species: Orc

Gender: Male

Armor: Warchief Armor 

Misc: Addicted to mead, Strong but slow, gets girls!, has tattoos

by YolGoraagKaazah
September 24, 2015

Name: Makor

Species: Orc

Gender: Male

Armor: Warchief Armor 

Misc: Addicted to mead, Strong but slow, gets girls!, has tattoos


Do Rak
September 24, 2015

A khajiit is perched on the tallest peak of dragonsreach's roof as the sun touches the horizon. He looks down and sees the tiny people move around the city like ants, shops closing, buisnesses stopping for the night. The khajiit decides to see what is inside the city today, if there is anything exiting. He slides down the roof, making shinngles loosen, then he jumps off onto the arch over the brige and lands on the stairs in front of the large palace. He walks down the steps and looks for anything interesting.

by Do Rak
September 24, 2015

A khajiit is perched on the tallest peak of dragonsreach's roof as the sun touches the horizon. He looks down and sees the tiny people move around the city like ants, shops closing, buisnesses stopping for the night. The khajiit decides to see what is inside the city today, if there is anything exiting. He slides down the roof, making shinngles loosen, then he jumps off onto the arch over the brige and lands on the stairs in front of the large palace. He walks down the steps and looks for anything interesting.


YolGoraagKaazah
September 24, 2015

(Pursue of the Daedra doesn't make sense perhaps "Pursue Daedra")

by YolGoraagKaazah
September 24, 2015

(Pursue of the Daedra doesn't make sense perhaps "Pursue Daedra")


Do Rak
September 24, 2015

(What if we're daedra and we are pursueing?)

by Do Rak
September 24, 2015

(What if we're daedra and we are pursueing?)


YolGoraagKaazah
September 24, 2015

(Wouldn't that make us evil, but I like the idea)

by YolGoraagKaazah
September 24, 2015

(Wouldn't that make us evil, but I like the idea)


Do Rak
September 24, 2015

(Not all daedra are inheritly evil, Azura.)

by Do Rak
September 24, 2015

(Not all daedra are inheritly evil, Azura.)


YolGoraagKaazah
September 24, 2015

(yeah, but this thread is about the Daedra following Jygurag, and he turns evil)

by YolGoraagKaazah
September 24, 2015

(yeah, but this thread is about the Daedra following Jygurag, and he turns evil)


Do Rak
September 24, 2015

(The daedra pursue Jyurag)

by Do Rak
September 24, 2015

(The daedra pursue Jyurag)


YolGoraagKaazah
September 24, 2015

(oh my bad :p, I did make a thread like that though, it's called "Battle of the Gods", you can create your Aedra/Daedra or just choose one)

by YolGoraagKaazah
September 24, 2015

(oh my bad :p, I did make a thread like that though, it's called "Battle of the Gods", you can create your Aedra/Daedra or just choose one)


Do Rak
September 24, 2015

(I saw...)

by Do Rak
September 24, 2015

(I saw...)


Do Rak
September 24, 2015

(Aren't you gonna post your char?)

by Do Rak
September 24, 2015

(Aren't you gonna post your char?)


YolGoraagKaazah
September 24, 2015

(okay)

Makor sat on a rock as he meditated to Malacath, he hears someone scream he quickly grabs his sword as he checks what's going on he sees a child getting abducted "HEY!" Makor yells and sees a bandit. 

"What are you gonna do, pig." The bandit replies. Makor charges at the bandit as the bandit draws his sword Makor kicks him to the ground as the Bandit runs away.

by YolGoraagKaazah
September 24, 2015

(okay)

Makor sat on a rock as he meditated to Malacath, he hears someone scream he quickly grabs his sword as he checks what's going on he sees a child getting abducted "HEY!" Makor yells and sees a bandit. 

"What are you gonna do, pig." The bandit replies. Makor charges at the bandit as the bandit draws his sword Makor kicks him to the ground as the Bandit runs away.

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