'Azura seems to know you quite well. I only know what She tells me.' Sauriil stands up, 'Come, we need to find the Fighter's Guild.'
LATER . . .
They are given a quest to find a dwemer puzzle box. Sauriil showed the rest what he had written:
'I need to do a favor for Hasphat Antabolis before he'll tell me what I need to know. I'm to go to a Dwemer ruin nearby called Arkngthand. I'm supposed to find a little cube with a circular design and some symbols on one side. He called it a "Dwemer puzzle box." When I bring the cube back to Antabolis, he'll tell me what I need to know.'