This is where the developers discuss the development of tushak
Card game project: developers corner
![]() DovahKiinZaan October 26, 2014 |
This is where the developers discuss the development of tushak |
![](https://i.imgur.com/GeSXTnE.png)
![]() Zauniglom October 26, 2014 |
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![]() DovahKiinZaan October 26, 2014 |
What language are we planning to program in? Java or unity are good |
![](https://i.imgur.com/GeSXTnE.png)
What language are we planning to program in? Java or unity are good
![]() Volaanir October 26, 2014 |
Coders, unite!
But before that: which way we gonna make it: build the code from basic lines and creating our own thing, or use a framework? If we hard code the game, whiche language we gonna use? Else, if we use a framework, which one we gonna use? Will be a generic game framework or a CCG game framework? |
![](http://i.imgur.com/nQ5weeM.jpg)
Coders, unite!
But before that: which way we gonna make it: build the code from basic lines and creating our own thing, or use a framework? If we hard code the game, whiche language we gonna use? Else, if we use a framework, which one we gonna use? Will be a generic game framework or a CCG game framework?
![]() Zauniglom October 26, 2014 |
Everything but Java > Java |
![](https://www.thuum.org/assets/images/avatars/avatar-2.jpg)
Everything but Java > Java
![]() DovahKiinZaan October 26, 2014 |
Maybe hard coding, as that way we can fiddle with different programming languages. I'm thinking java, flash or unity. Another question is how we're planning on presenting it. |
![](https://i.imgur.com/GeSXTnE.png)
Maybe hard coding, as that way we can fiddle with different programming languages. I'm thinking java, flash or unity. Another question is how we're planning on presenting it.
![]() DovahKiinZaan October 26, 2014 |
Dinok Maybe c++, we need something that we can all do |
![](https://i.imgur.com/GeSXTnE.png)
DinokEverything but Java > Java
Maybe c++, we need something that we can all do
![]() Volaanir October 26, 2014 |
Well, I think everyone here doesn't hate unity, so it might be our best option for hard coding. I don't know how to use it, but I can always try learn it. But we shouldn't discard using a framework, is better to use an open-source one, because the things we can't put naturally, we can hard code it, improving the tool and helping the community around that tool. |
![](http://i.imgur.com/nQ5weeM.jpg)
Well, I think everyone here doesn't hate unity, so it might be our best option for hard coding. I don't know how to use it, but I can always try learn it. But we shouldn't discard using a framework, is better to use an open-source one, because the things we can't put naturally, we can hard code it, improving the tool and helping the community around that tool.
![]() DovahKiinZaan October 26, 2014 |
I think that this should be more of a group discussion, toe people for unity |
![](https://i.imgur.com/GeSXTnE.png)
I think that this should be more of a group discussion, toe people for unity
![]() Zauniglom October 26, 2014 |
I have a fair amount of experience in Unity - tutorials from my local Coderdojo, YouTube tutorials, and it is quite easy to pick up. |
![](https://www.thuum.org/assets/images/avatars/avatar-2.jpg)
I have a fair amount of experience in Unity - tutorials from my local Coderdojo, YouTube tutorials, and it is quite easy to pick up.
![]() DovahKiinZaan October 26, 2014 |
Yes, I agree that anyone who isn't familiar can catch up |
![](https://i.imgur.com/GeSXTnE.png)
Yes, I agree that anyone who isn't familiar can catch up
![]() Volaanir October 26, 2014 |
So it' unity, I'm going to do some research about card games being made in unity and I'm gonna learn it.
P.S.: can someone PM me with a list of unity tutorials? |
![](http://i.imgur.com/nQ5weeM.jpg)
So it' unity, I'm going to do some research about card games being made in unity and I'm gonna learn it.
P.S.: can someone PM me with a list of unity tutorials?
![]() DovahKiinZaan October 26, 2014 |
Dinok can you? Mine was self taught |
![](https://i.imgur.com/GeSXTnE.png)
Dinok can you? Mine was self taught
![]() Zauniglom October 26, 2014 |
http://unity3d.com/learn/tutorials/projects/roll-a-ball I'd recommend starting off with that tutorial, then slowly going through the rest of them on http://unity3d.com/learn/tutorials/modules |
![](https://www.thuum.org/assets/images/avatars/avatar-2.jpg)
http://unity3d.com/learn/tutorials/projects/roll-a-ball
I'd recommend starting off with that tutorial, then slowly going through the rest of them on http://unity3d.com/learn/tutorials/modules
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